Aim of the “fuels” project
The goal of the “FueLS” project is to design “Future Learning Spaces” in which physical and digital spaces and elements blend differently in various scenarios.
For example, the physical space of a laboratory or locations are enhanced “on demand” with digital information and learning content during an excursion; on-site courses of actions are supported with the help of assisted reality approaches. 360° environments enable flexible preparation in the virtual equivalent of the real space (e.g., laboratory, workshops) and thus more efficient learning time on site. VR and AR scenarios put forward new possibilities — for example, studying and teaching in hybrid spaces in which one can learn and teach in a collaborative and distributed, simultaneous and time-shifted, individual and joint manner.
On top of the development of the spaces and scenarios, the project includes the joint development of qualification, counseling, and support services for teachers and students of all departments.
“FueLS – Future Learning Spaces” is a joint project within the framework of the Hessian funding program “High Quality in Studies and Teaching, Good Framework Conditions for Studies” (QuiS).
- TU Darmstadt
- Darmstadt University of Applied Sciences (h_da)
- Goethe University of Frankfurt
Project Duration: 1.1.2022 to 31.12.2025
The focus of work in 2022 is on the development and implementation of teaching and learning scenarios in a 360° environment.
Several proto-typical scenarios were didactically planned and technically realised or accompanied by the fuels team of the e-learning working group at the TU Darmstadt. All projects have been put into practical use in teaching for the winter semester 2022/23.
The following 360° projects were implemented
In the Department of Biology:
Serious Game in the Format of Escape Room
in a digital 360° laboratory environment for students who would like to visit the Merck – TU Darmstadt biology learning laboratory
In the Department of Physics:
Equipment Training and Orientation Scenario
in a digital 360° environment to prepare the demo internship
Serious Game “PhysicsLife” in the Format of Escape Room
in a digital 360° environment (incl. 360° video) to prepare the student laboratory
In the Department VII International Affairs:
Familiarisation and Orientation Scenario
in a digital 360° environment (incl. 360° video) around the International Student Service (ISS) offer in Karo5
In addition, the following initial VR prototypes were implemented:
In the Department of Human Sciences:
Virtualisation of the ComputerStudienWerkstatt (CSW)
with Mozialla Hubs to promote the examination of learning space concepts from a media pedagogical point of view.
Furthermore, the fuels team of the E-Learning group developed a that offers the possibility of didactic classification of Future Learning Spaces and finds its application in the new development of 360°, AR, and VR learning scenarios or in the counselling context. Taxonomy